Gang Boss
Lvl 5
M48
Firearms: Ballistic Armor Protection.
Ballistic Armor protects against this creature's firearm attacks (but not non-firearm attacks).
Gangers: Gang Up.
This creature has Advantage on attacks if another ally is adjacent to the target.
Saves.
STR+, WIL+.
Brutal.
Treat the highest die rolled as the Primary Die. On crit: knock Prone.
Everyone Jumps In.
When the Gang Boss hits a target, one adjacent Ganger ally may attack that target.
Choose one.
- • Power Hammer.
2d12+10
- • Hand Cannon.
2d10+10. Range 8.