Cursed Booze
Level 3 Solo Large Ooze
Seeing Double.
When Crit, spawn one Tiny booze minion (size: d6).
Inebriation!
On Crit, target is Poisoned (healing ends). While Poisoned this way, they are also Slowed.
Choose one.
- •Barrel Through.
Move 6 (can move through enemy spaces). Each creature it moved through must make a DC11 DEX save or take 2d6.
- •Pseudopod Strike.
(Reach 3) 2d6+5.
BLOODIED:
At half HP, Inebriation! is now On Damage instead of On Crit (including minions).
LAST STAND:
At 0HP, the Cursed Booze is dissolving! 10/Hero more damage and it dies! Until then, Inebriation! is now On Hit instead of On Damage (including minions).
So, you've freed yourself from the curse of the Endless Barrel of Rum. It didn't like that...