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Avatar of Saar, She Who Mourns
Level 5 Legendary Large Avatar
M150STR++, WIL+
Mourning Wail.

At the start of each of the Avatar's turns, Heroes that can hear must make a WIL Save (DC 12) or gain a stack of Dehydrated. Healing or getting wet removes movement penalty.

Choose one.
  • • Whirlpool.

    (1/round) Circle AOE Template. Difficult Terrain. On next turn deal damage to all creatures in the area. If target takes damage, they become wet.

  • • Command Tear Elementals.

    (1/round) If there are no Tear Elementals alive, Summon 2 Tear Elementals. Each Elemental Moves 8 along the wall and creates a Rectangle AOE Template perpendicularly across the room. On next turn deal damage to all creatures in area.

  • • Flood.

    Quadrant AOE Template. and Push 10. DC 12 STR Save for half damage and distance. Area is difficult terrain until next turn and makes creatures wet.

BLOODIED:

Mourn With Me. At 75 HP, all Heroes must immediately make a DC12 WIL Save or gain a stack of Dehydrated. Summon 3 Tear Elementals, up to a max of 3 alive.

LAST STAND:

The Avatar is dying! 50 more damage and it dies. Until then, DC for Mourning Wail and Flood increases to 14.

Dehydrated: Lose 1 Hit Die and suffer a -1 penalty to movement speed until healed or getting wet.

Tear Elementals: 1 HP. Only act when commanded.