Common

MP-Model 0

Force-Accelerator Light Pistol

Damage.

  • Burst Fire. 4 Ammo, 2[1d4d] (Range 6)
  • Manual Fire. 1 Ammo, 2 (roll 1d4 to check for Hit, Miss, or Crit) (Range 9)

Properties. Light, Reload: 1 Action, Ranged

Ammo (Magazine Capacity). 20

Inventory Size. 1/2 Slot

Manufacturer. Mechan-X

WARNING! Not balanced according to base Nimble weapons. It will be balanced in conjunction with my Astral Space armor.

General Rules Notes:

  • Reading Damage. The die represents the number of bullets that hit and the number outside the brackets is the damage multiplier equal to the damage per bullet. Ex. 4[1d4] means 4 x 1d4 damage. When the damage is a flat value, you roll the listed die in parentheses to check for Hit, Miss, or Crit. Flat damage Crits deal +50% damage instead of exploding.
  • Overheat. If your Magazine reaches 0, the weapon overheats and you must spend double the Actions to Reload.