The Crows
The Crows are a band of thiefs specializing in hit and run tactics.
The Crows: Cunning Steps.
Moving does not trigger opportunity attacks.

Lvl 2 humanoid - Skirmisher
840
Choose one:
- •Theft.
Steal 2d6 Gold (or any unattended object).
- •Knee Stab.
(When cornered) 1d4+6. On crit: Slowed.
Made by SanityWithIn for Monster Monday Week 44: Bandits.
Lvl 5 humanoid - Skirmisher
8860
Kinetic Leap.
Gain a Fly speed, you need to end movement on solid ground.
Choose Twice:
- •Legerdemain.
(Reach: 6) Steal 2d8 Gold (or any unattended object).
- •Shove.
(Range: 6) 1d4+5. On damage: Move the target primary die spaces.
Lvl 8 humanoid - Ambusher
70
Shadow Blend.
Invisible in Darkness.
Choose one:
- •Theft.
Steal d88 Gold (or any unattended object).
- •Sucker Punch.
1d20 (auto crits on attacks with advantage). On Crit: Dazed.