Team Fighters
These creatures are experts at teamwork. They will gang up and focus fire, so be careful!
Team Fighters: Pack Tactics.
When you attack with one or more other creatures with pack tactics, combine your attacks and attack at advantage. The highest die size becomes the primary die and is rolled for advantage/disadvantage.
Lvl 1 Melee
M20
Nonlethal.
If your attack would reduce a hero to 0, they are Incapacitated instead of Dying.
- Stab.2d6+2

Lvl 2 Striker
29
Crippling Blows.
Your attacks gain: On 20 or more damage: Slowed until rest.
- Knee Breaking Club.2d6+4

Lvl 4 large - Melee
52
Rotting Weapon.
Your attacks gain: On hit: Poisoned for 1 minute.
- Rotten Tree Branch.2d8+9.
Reach: 2.
remixed from Feral Hog