Psionic
Commonly includes psychically empowered Aberrations, but may also include creatures and persons who have learned psionic abilities.
Mentally communicate with any creature(s) within view, regardless of language.

Ending turns while grappled/adjacent causes Poisoned (cured by healing).
- •Tentacles (x3).1d20 blud (Reach 3).
Damage roll is DC against Grappled.
- •Brainwash.2d20 psych (Range 12).
DC 18 WIL. On failure, Brainwashed.
- Reroll save 1/turn. If PC is damaged, adv to next save.
- •Psyonic Drain.4d20 psych.
Against Hampered target - Heal half damage.
At 77 HP, free Brainwash reaction (AoE 12).
A Brainwashed creature has 1 action stolen, to be used by the enemy at GM's discretion. This condition is considered Hampered.

Ending turns while grappled/adjacent causes Poisoned (cured by healing).
- •Tentacles (x2).1d20+3 (Reach 4).
Damage +5 is DC against Grappled.
- Reroll save 1/turn. Upon creature damage, adv to PC's next save.
- •Brainwash.2d20+6 psych (Range 14).
DC 19 WIL. On failure, Brainwashed.
- Reroll save 1/turn. If PC is damaged, adv to next save.
- •Psyonic Drain.4d20+6 psych.
Against Hampered target - Heal half damage.
At 100 HP, free Brainwash reaction (AoE 14).
A Brainwashed creature has 1 action stolen, to be used by the enemy at GM's discretion. This condition is considered Hampered.

Ending turns while grappled/adjacent causes Poisoned (cured by healing).
- •Tentacles (x2).1d20 (Reach 5).
Damage +5 is DC against Grappled.
- Reroll save 1/turn. Upon damage, adv to PC's next save.
- •Brainwash.2d20 psych (Range 16).
DC 20 WIL. On failure, Brainwashed.
- Reroll save 1/turn. If PC is damaged, adv to next save.
- •Psyonic Drain.4d20 psych.
Against Hampered target - Heal half damage.
At 116 HP, free Brainwash reaction (AoE 16).
A Brainwashed creature has 1 action stolen, to be used by the enemy at GM's discretion. This condition is considered Hampered.