Protectors
Foes that focus on defending others - knights, turtles, abjuration mages, etc.
Protectors: Guardian's Shield.
You may interpose for an ally within Reach: 2. When you do, you have heavy armor.

Lvl 3
41
Riposte.
After you interpose, use Sword Slash! for free.
Use Shield Bash.
- •Shield Bash.1d6+2.
On hit: Prone and Slowed.
- •Sword Slash.1d8+9
Lvl 5 charismatic knight - Summoner
M46
Charismatic Call.
When you are bloodied, use Marching Orders twice at the beginning of your turn.
Choose two.
- •Sword and Shield.1d8 then 1d4
- •Marching Orders.
Call in a Squire minion (1d4) with Guardian's Shield.
Lvl 5 friend-powered knight
58
I Fight For My Friends!
Your attacks deal +X damage, where X is the number of squires fighting with you.
- •Sword.1d8+X.
Then:
- •Shield Bash.1d4+X
Lvl 8 mounted knight - Melee
1291
Mounted.
When you get crit or someone attacks your horse, your movement decreases by 6.
Choose one.
- •War Horn.
Summon 8 Squire minions (1d4) with Guardian's Shield.
- •Lance.3d8+12.
On hit after moving 8 in a straight line: Prone and attack again for 1d8.