Mapach

Mapach are inquisitive and inventive raccoon-appearing Folk, known for their Scroungecrafting.

Mapach: Scroungecraft.

A Mapach has 1d10 (1 use) item from list, can be used before/after actions (or as a reaction):

  • (1) Lesser Healing Potion: recover 1d4+2 HP, can be used on an adjacent ally.
  • (2) Torch & Pitch: Range 8, create Reach 2 difficult terrain, 1d6 when entering or ending turn on difficult terrain.
  • (3) Rope: Range 4 DC 14 DEX, on fail: Restrained.
  • (4) Bucket: Blinded, Armor increased by 1 increment (No Armor » Medium » Heavy), can be used on an adjacent ally.
  • (5) Mirror: reaction, reflect 1 Cantrip.
  • (6) Telescope: next attack against target has Advantage.
  • (7) Grappling Hook: Move 10, 1d4 +1 per space moved.
  • (8) Quiver & Ammo: 3 targets, Range 12 1d6.
  • (9) Hunting Trap: reaction, enemy moving adjacent to you is Restrained + 1d8.
  • (10) Instrument: Range 6, +1 action to 1 ally.
Lvl 1/2 urban mapach - Melee
15
  • Shortsword.
Lvl 1 urban mapach - Support
24
It's dangerous to go alone! Take this.

Give an adjacent Mapach without any Scroungecraft items 1 Scroungecraft item.

  • Battletinker..

    Craft two items from the Scroungecraft Table.

Lvl 2 urban mapach - Melee
M30
Choose two.
  • Two-Handed Mace. (Reach 2).

    Next attack on hit enemy has Advantage.

  • Gut Hook Knife..

    Vicious.