Mapach

Mapach are inquisitive and inventive raccoon-appearing Folk, known for their Scroungecrafting.

Mapach: Scroungecraft.

Mapach have a single use item from the following list (roll 1d10), they can be used 1/Round for Free:

  • (1) Lesser Healing Potion. Action: Recover 1d4+2 HP, can be used on an adjacent ally.
  • (2) Torch & Pitch. Action: 1d6 Fire (Range 8), Reach 3 Difficult Terrain is created centered on the Target for 1 round. Any creatures entering or ending their turn in the Terrain take 4 Fire damage.
  • (3) Rope. (Range 4) DC 12 DEX, on fail: Target is Restrained.
  • (4) Bucket. Blinded, Armor increased by 1 Increment (No Armor » Medium » Heavy), can be used on an adjacent ally.
  • (5) Mirror. Reaction: Reflect a Cantrip.
  • (6) Telescope. Next attack against Target has Advantage.
  • (7) Grappling Hook. Move 10, 1d4 Bludgeoning +1 per space moved.
  • (8) Quiver & Ammo. (3x) 1d6 Piercing (Range 12).
  • (9) Hunting Trap. Reaction: Target moving adjacent to you is Restrained + 1d8 Piercing.
  • (10) Instrument. (Range 6) +1 Action, cannot be used on yourself.
Lvl 1/2 urban mapach - Melee
15
  • Shortsword.
Lvl 1 urban mapach - Support
24
It's dangerous to go alone! Take this.

Give an adjacent Mapach without any Scroungecraft items 1 Scroungecraft item.

  • Battletinker..

    Craft two items from the Scroungecraft Table.

Lvl 2 urban mapach - Melee
M30
Choose two.
  • Two-Handed Mace. (Reach 2).

    Next attack on hit enemy has Advantage.

  • Gut Hook Knife..

    Vicious.