Lycanthrope

People cursed to become wolf-like hybrids, shapeshifting beneath the full moon.

Lycanthrope: Silver Aversion.

Vulnerable to damage from spells and silvered weapons.

Lycanthrope: Predatory Howl.

On crit: all other lycanthropes within 6 spaces gain advantage on their next attack.

Lvl 3 lycanthrope
H25
  • Maul (2x)..

    On crit: Prone. If this reduces a hero to 0 HP, DC 11 STR save or the hero contracts lycanthropy.

Silvered weapons are weapons made with or coated in silver, typically costing 1.5x the weapon's normal cost.

Lvl 6 lycanthrope
H41
  • Maul (2x)..

    On crit: Prone. If this reduces a hero to 0 HP, DC 13 STR save or the hero contracts lycanthropy.

  • Bloodcurdling Howl.

    All heroes within 2 spaces take 2d6 psychic and must make a DC 13 WIL save or frightened for 1 round.

Silvered weapons are weapons made with or coated in silver, typically costing 1.5x the weapon's normal cost.

Lvl 9 lycanthrope
H62
  • Call the Pack.

    3 allies can move. Then:

  • Maul (2x)..

    On crit: Prone. If this reduces a hero to 0 HP, DC 14 STR save or the hero contracts lycanthropy. OR:

  • Coordinated Takedown..

    +1 die for each ally within Reach 1 of the target.

Silvered weapons are weapons made with or coated in silver, typically costing 1.5x the weapon's normal cost.

Gift of the Witch.

(1/Encounter) When Bloodied, grow to Huge, gain +1 Reach on all attacks, and Frighten all heroes for 1 round.

Choose twice.
  • Savage Leap.

    Jump 4, then 3d10+20. On hit: Prone.

  • Bite/Swallow.

    1d4+30. On crit: Swallowed.

  • Command Pack.

    Call a wolf minion (d6), and all allies can move 3.

Swallowed: You take 10 damage at the start of your turn. Your attacks cannot miss and ignore armor.