Lvl 4 beastfolk - Melee
650
Goatfolk: Sure-Footed.
Can't be knocked prone or forcefully moved.
Choose one.
- •Ram.
1d6+3. On damage: Knockback Primary Die spaces.
- •Claws (2x).
1d6+3. On crit: Blinded 1 round.
Made by SanityWithIn for Monster Monday Week 69: Mountain.
Lvl 8 beastfolk - Ranged
690
Goatfolk: Sure-Footed.
Can't be knocked prone or forcefully moved.
Choose one.
- •Arc Lightning.
(Range: 12) 3d8+8. On hit: Also damages the next closest creature to your target. On miss: The lightning strikes you instead.
- •Blessing of the Great Goat.
A bloodied ally gains Heavy Armor and +1 size category.
Made by SanityWithIn for Monster Monday Week 69: Mountain.
Loot:
remixed from Mountain Goatman