
Wears a . May activate or deactivate it for free at the beginning of any turn.
- •Flaming Bolt (2x).
(1 use) 2d4+4 (Range 8)
- •Longsword.
In any order: Move 5. Attack 1d10+4.
- •Cleave.
(AoE) Reach 1, 1d10+4.
Gain 2 uses of Flaming Bolt.
(35 HP) Saber's armor becomes Medium. Longsword and Cleave attacks become 1d12+6.
Adapted from The Forgotten Forge. Adjust HP to 20/hero.

- •Rage.
Gain Heavy Armor for one round. If you take damage during that round, add 1d8 to your next attack.
- •Slash (2x).1d8+4
Converted from The Forgotten Forge.

If hidden when combat begins, choose 1 hero: DEX 13 save or 3d8+10 damage.
May move 3 spaces after attacking or being attacked.
- Stab (2×).2d8+2.
(or Shoot, Range 8)
Converted from The Forgotten Forge.

- •Intimidate.
Until the end of your next turn, allies within Reach 2 gain advantage on their next attack.
- •Slash.(3×) 2d8
- •Shoot (4 uses).1d10+20.
Range 8.
Cutlass has intimidated a band of Kobolds to attack with him. Use a level-appropriate combination of .