
Wears a . May activate or deactivate it for free at the beginning of any turn.
- • Flaming Bolt (2x).
(1 use) 2d4+4 (Range 8)
- • Longsword.
In any order: Move 5. Attack 1d10+4.
- • Cleave.
(AoE) Reach 1, 1d10+4.
Gain 2 uses of Flaming Bolt.
(35 HP) Saber's armor becomes Medium. Longsword and Cleave attacks become 1d12+6.
Adapted from The Forgotten Forge. Adjust HP to 20/hero.

- • Rage.
Gain Heavy Armor for one round. If you take damage during that round, add 1d8 to your next attack.
- • Slash (2x).
1d8+4
Converted from The Forgotten Forge.

If hidden when combat begins, choose 1 hero: DEX 13 save or 3d8+10 damage.
May move 3 spaces after attacking or being attacked.
- Stab (2×).
2d8+2. (or Shoot, Range 8)
Converted from The Forgotten Forge.

- • Intimidate.
Until the end of your next turn, allies within Reach 2 gain advantage on their next attack.
- • Slash.
(3×) 2d8
- • Shoot (4 uses).
1d10+20. Range 8.
Cutlass has intimidated a band of Kobolds to attack with him. Use a level-appropriate combination of .
Adapted from The Forgotten Forge