Fluxscar Mutant
Their minds and their bodies twisted by pits of demonfire that have burned for five hundred years, these mutants always fight to the death.
Fluxscar Mutant: Splat!
When crit, does its remaining HP in damage to all adjacent creatures, half on a DC 10 DEX save. Then, the Mutant dies.
Fluxscar Mutant: Boiling Blood.
Starting turn at 5 HP or less: The Mutant does not move or take an action. At the beginning of its next turn, Mutant's HP resets to maximum and then goes Splat!
Lvl 1/2
3812
- Claws!1d4+3 (x2)..
On damage (both hit): Poisoned. (Magical healing ends.)