Cultists
While not at max HP, make all rolls with advantage. Your crits also inflict Despair (Disadvantage on the next attack you make this encounter).

- • Oblation of Blood!
If undamaged, attack self for 2 damage. Adjacent enemies are inflicted with Despair.
- • Dreadful Blade.
1d6+6
- • Blood Boil.
3d6+6. (12ft) (Bloodied creature)

- • Oblation of Blood!
If undamaged, attack self for 2 damage. Adjacent enemies are inflicted with Despair.
- • Whispers of Madness.
3d6+6. Contested STR check or Grappled (reroll to escape, or any radiant damage); if successful, deal psychic damage (cannot be Defended or Interposed against).

- • Feverish Chant.
(Concentration) Reduce all damage done to allies who can hear you to 1.
- • Ecstatic Ravings.
2d6. Psychic damage to all enemies who can hear you.