Cultists
Cultists: Zealots.
While a cult leader is present cultists are immune to mind-altering conditions, never flee and attack with advantage.
Lvl 1/2
14
- Reckless attack.1d6.
Vicious
Assess 1: They throw themselves into their attacks with zeal, with no thought for their own safety. Assess 2: Their zeal is inspired by their leader.
Lvl 4
49
Cult leader.
Choose two.
- •Spiritual weapon.1d8+9.
Range 6
- •Grovel!
Range 6, DC 12 Wil or prone