Lvl 1 pirate
420
Choose one.
- •Cutlass.1d6+2 (Vicious)
- •Pistol.1d6+2.
Range 6. On Miss: The Pirate loses access to Pistol until they skip a turn to clear the jam.
remixed from Pirate Scallywag
Lvl 2 pirate
430
Choose one.
- •Cutlass.1d6+4 (Vicious)
- •Pistol.2d6+2.
Range 6. On Miss: The Pirate loses access to Pistol until they skip a turn to clear the jam.
remixed from Pirate
Lvl 5 pirate
M450
Sea Legs.
While on a ship, attacks miss them on a 1 or 2 on the Primary die.
Choose one.
- •Cutlass (2x).1d6+3 (Vicious)
- •Pistol.4d6+4.
Range 6. On Miss: The Pirate loses access to Pistol until they skip a turn to clear the jam.
remixed from Pirate Lieutenant
Lvl 11 pirate minotaur - Melee
M43110
Riposte.
Attacks against them miss on a 1 or 2 on the Primary die.
Aura of Authority.
Enemies in Reach 3 have Disadvantage on attacks.
Choose one.
- •Glaive (2x).2d10+4.
(Reach 2)
- •Flintlock Pistol.
(Range 8) 3d10+20. On Miss: Can't be used again until a Turn is spent readjusting it.
remixed from Pirate Captain