Warriors out of Time
Warriors from a distant galaxy who have been summoned to the fantasy realms.
(3x per encounter) Targeted enemy must make a 15 Will Save or be charmed.
- • Burning Swordstaff Strike.
1d10+3. Adds Smoldering on hit.
- • Mighty Leap.
Once per encounter, Encar can leap double his speed in any direction as a free action.
- • Helmet Hat Hurl.
1d4+3. On Crit, target knocked prone.
- • Electric Judgment.
3d8+3. Only can target Smoldering opponents and ends condition on hit.
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A warrior called out of time, Encar the Master uses his magic Swordstaff and cunning to defeat his foes.
Each time Encar, the Master is attacked, Phri can make a free movement towards the attacker.
(1x encounter) As an action, Phri recovers 20 health.
- • Sword of Light.
1d10+2
- • Telekinesis.
2d8+2. Range 6: Hurls objects as projectiles.
Phri, the Apprentice is an impetuous fighter who follows her master into any battle. Don't let her short stature and friendly nature fool you; Phri is tenacious and cunning.
All influence rolls are made with advantage.
Once per encounter, Tu can order allies in range 3 to take a free movement and basic attack.
- • Blaster.
3d4+2. Range 16
- • Anti-tank Rocket.
3d10+2. Deals half damage to creatures adjacent to the target. Takes a maneuver to load.
A renowned warrior among warriors, Tu fights for his brothers. Vode an!