SEa Stuff

Duration: 1 minute, or until combat ends. Action: Open and choose one:

  • Create a 10 wide wave anywhere in Reach 10 which pushes all creatures 10 space in the direction of the wave.
  • Magically fill a room with water.
Rare
Wondrous Item

Advantage on melee attacks against distracted enemies.

Ranged attacks against you have advantage.

Rare
Wondrous Item (1 charge)

1 Charge: Concentration up to 1 hour: Scry the body of water where the See-Shell was last recharged.

Recharge: Place into a body of water for 1 hour.

Uncommon
Consumable

When opened all creatures in Reach 6 must spend their next action vomitting.

Level 3Pincer Style
Level 7Carapace, Crab Dance
Level 11Shellbreaker
Level 15Crab Rave