Plot of the Pale Singer

Statblocks designed for my current home game.

Lvl 3 human pirate - Melee
33
Spinesinger Infected: Fractal Bone.

(1 use) Reach 4, LVL damage. DC 13 WIL save or Dazed for 1 round.

Parry.

Treat weapon attacks against you that roll 2 as a miss.

  • Slash (2x).
Lvl 4 human pirate - Skirmisher
449
Spinesinger Infected: Fractal Bone.

(1 use) Reach 4, LVL damage. DC 13 WIL save or Dazed for 1 round.

Parry.

Treat attacks against you that roll a 2 a miss.

Choose one:
  • Dagger..

    (or Throw, Range 6)

  • Bone Claw..

    On damage, Grappled (escape DC 12).

Lvl 2 half-orc pirate - Support
M27
Spinesinger Infected: Fractal Bone.

(1 use) Reach 4, LVL damage. DC 13 WIL save or Dazed for 1 round.

Choose one:
  • Marrow Cloud.

    Reach 4, create a 4x4 area of light fog. Allies within can teleport to any space inside the fog as part of their movement.

  • Condense.

    If Marrow Cloud is active, all enemy creatures within the fog are Slowed until the end of their next turn. Marrow Cloud ends.

Level 6 Solo Aberation
M175
INT+WIL+
Bone Spur.

Creatures it hits are considered Infected. A creature is no longer Infected if it is damaged by Spinal Bloom or if the Spinesinger takes radiant damage.

After each hero's turn, choose one:
  • Plated Tentacle.

    Move 6, attack for 3d8.

  • Warpbone Lance.

    Range 8, 4d8+8. On crit: Restrained.

  • Spinal Bloom.

    (1 use) All Infected enemies within Reach 12 suffer 4d8 damage (ignoring armor). DC 13 STR save or become Dazed for 1 round.

BLOODIED:

At 85 HP, when it damages an Infected creature, all other Infected creatures take 4 damage. Spinal Bloom recharges.

LAST STAND:

The Spinesinger is dying! 60 more damage and its dead. Until then it will use Plated Tentacle the first time it is hit (1/round).