Spinesinger
Level 6 Solo Aberation
M175
INT+WIL+
Bone Spur.

Creatures it hits are considered Infected. A creature is no longer Infected if it is damaged by Spinal Bloom or if the Spinesinger takes radiant damage.

After each hero's turn, choose one:
  • Plated Tentacle.

    Move 6, attack for 3d8.

  • Warpbone Lance.

    Range 8, 4d8+8. On crit: Restrained.

  • Spinal Bloom.

    (1 use) All Infected enemies within Reach 12 suffer 4d8 damage (ignoring armor). DC 13 STR save or become Dazed for 1 round.

BLOODIED:

At 85 HP, when it damages an Infected creature, all other Infected creatures take 4 damage. Spinal Bloom recharges.

LAST STAND:

The Spinesinger is dying! 60 more damage and its dead. Until then it will use Plated Tentacle the first time it is hit (1/round).