Spinesinger
Level 6 Solo Aberation
M175
INT+WIL+
Bone Spur.
Creatures it hits are considered Infected. A creature is no longer Infected if it is damaged by Spinal Bloom or if the Spinesinger takes radiant damage.
After each hero's turn, choose one:
- •Plated Tentacle.
Move 6, attack for 3d8.
- •Warpbone Lance.
Range 8, 4d8+8. On crit: Restrained.
- •Spinal Bloom.
(1 use) All Infected enemies within Reach 12 suffer 4d8 damage (ignoring armor). DC 13 STR save or become Dazed for 1 round.
BLOODIED:
At 85 HP, when it damages an Infected creature, all other Infected creatures take 4 damage. Spinal Bloom recharges.
LAST STAND:
The Spinesinger is dying! 60 more damage and its dead. Until then it will use Plated Tentacle the first time it is hit (1/round).