Mountain Denizens of Kyrandia

This collection is for those who calls mountains their home in my homebrew world

Lvl 1/4 small beast - mammal - Melee
8812
Natural Climbers.

Goats can move around on mountains were other animals would fall off

Choose one.
  • Ram.
Stirge
Lvl 1/2 tiny dungeon denizens
10
Stirges: Evasive Flier.

Attacks against stirges are made with disadvantage.

Stirges: Latched On.

You move where your target moves until either dies. Your attacks can't miss or be Defended/Interposed against. Attacks that miss you damage your target instead.

  • Latch On..

    On hit: Latched On.

Lvl 1 large beast - mammal - Melee
8812
Natural Climbers.

Goats can move around on mountains were other animals would fall off

Choose one.
  • Ram..

    On Crit. Knock back 2 spaces

remixed from Goat
Lvl 1 large beast - invertebrate - Aoe
626
Choose One
  • Venomous Stinger..

    On hit, target is poisoned until healed or Make Camp. All creatures within the swarm are attacked

Lvl 5 large beast - mammal - Melee
4858
Big Cats: Ambusher.

They always act first when combat starts

Choose one.
  • Rend 2x..

    On Hit. Grappled (escape DC 12)

  • Bite.
Lvl 5 large beast - mammal - Melee
4858
Fearsome Roar. .

1/encounter. Frighten enemies within Range 8 on a failed DC12 WIL save.

Bloodthirsty.

Has advantage on attacks against Bloodied targets.

Choose one.
  • Rend 2x..

    On hit, DC12 STR or Grappled

  • Bite..

    Req. Grappled. If Crit, Vicious

Stirge
Lvl 6 small dungeon denizens
60
Stirges: Evasive Flier.

Attacks against stirges are made with disadvantage.

Stirges: Latched On.

You move where your target moves until either dies. Your attacks can't miss or be Defended/Interposed against. Attacks that miss you damage your target instead.

  • Latch On..

    On hit: Latched On.