LewisH
Action: In d4 rounds: Explode. (Reach 4) d66 fire, half on DC 10 DEX save.
Explodes immediately on fire damage.
Duration: 1 Round.
Action: (Range 4) 3x3 area is engulfed in flame. Creatures that enter area (or inside when ignited) take 1d10 fire damage.
Gain the benefits of a Safe Rest during a Field Rest: Make Camp.
Uses: 3
Write a message in this ink, and a creature of your choice you have met hears the written message in your voice.
Action: Restrain target on DC 15 DEX. (Advantage against Grappled or Hampered creature)
When Restrained by these manacles all magical abilities are supressed.
Action: Until the end of the encounter: Move for free, 1/turn.
Action: Create a 10 spaces long stone wall originating from you. Each space of the wall has 50HP.
A tiny stone model of a castle wall.
Action: +d20 to every melee attack, you must attack the nearest creature. (lasts until end of encounter).
When Field Resting increment Hit Die size twice. (d4 » d6 » d8 » d10 » d12 » d20)
Action: Crush the stone and Teleport to a random location (GM’s discretion).
A seemingly mundane stone, with purple marbling throughout.