D

DamianRM

Lvl 4 bonechewer goblin - Defender
H430
Boneheaded.

Advantage to all Assess actions against them.

Ferocious.

All Crits are Vicious.

Pincushion.

Ranged attacks against targets behind the Brute target it instead.

  • Grave Maul..

    On Crit: Push 3.

BLOODIED:

Reduce armor by 1 step.

remixed from Ribshield Bulwark
Lvl 2 bonechewer goblin - Defender
M427
Boneheaded.

Advantage to all Assess actions against them.

Ferocious.

All Crits are Vicious.

Bulwark.

Can Interpose 1/round within Reach 2.

  • Bone Spear (Reach 2)..

    On Crit: Creature behind the target takes 6 damage.

remixed from Bone-Stitch Witch
Lvl 3 small bonechewer goblin - Controller
30
Boneheaded.

Advantage to all Assess actions against them.

Ferocious.

All Crits are Vicious.

Choose one.
  • Needle Hex (Reach 6)..

    On Crit: Target attacks an adjacent ally.

  • Get Back to Work!

    (1/encounter) Reanimate up to four d6 Goblin Skeleton Minions.

remixed from Rattlebone Shaman
Lvl 2 small bonechewer goblin - Controller
24
Boneheaded.

Advantage to all Assess actions against them.

Ferocious.

All Crits are Vicious.

Choose one.
  • Curse of Brittleness (Reach 12)..

    On Hit: Target takes 1 damage per space moved (cannot be reduced by any means) until the Shaman is dead.

  • Bone Puppeteer (Reach 6)..

    On Damage: Move target up to 4 spaces in any direction.

remixed from Gravebow Hunter
Lvl 2 small bonechewer goblin - Ranged
26
Boneheaded.

Advantage to all Assess actions against them.

Ferocious.

All Crits are Vicious.

Choose one.
  • Gravebow (Range 8)..

    On damage: Primary Die of next attack is increased by 1.

  • Bone Dagger.
remixed from Tooth Slinger
Lvl 1 small bonechewer goblin - Ranged
18
Boneheaded.

Advantage to all Assess actions against them.

Ferocious.

All Crits are Vicious.

Choose one.
  • Toothshot (Range 12)..

    On hit: Crits if ANY die is a 4.

  • Mouthful Barrage (Cone 3).
remixed from Spinehook Reaver
Lvl 2 small bonechewer goblin - Melee
30
Boneheaded.

Advantage to all Assess actions against them.

Ferocious.

All Crits are Vicious.

Choose one.
  • Spinehook (Reach 3)..

    On Damage: Pull 2 and Restrained.

  • Sever..

    against Restrained or Prone targets.

remixed from Marrow Scrapper
Lvl 1 small bonechewer goblin - Melee
20
Boneheaded.

Advantage to all Assess actions against them.

Ferocious.

All Crits are Vicious.

Choose one.
  • Skull Flail..

    On Crit: Dazed

  • Whirlwind..

    to all creatures within Reach 1.

BLOODIED:

All damage dice are d12s.

Dwarf Paladin
Lvl 4 metal mage - Striker
H30
Magnet X.

Increment all damage dice against you by X (d4 » d6 » d8 » d10 » d12), stacks.

Electromagnetism.

Attacks using metal weapons or projectiles have disadvantage, attacks using lightning have advantage against the Ferromancer.

Choose one.
  • Metal Spike. (Reach 6).

    On damage: Magnet 1, until the end of the encounter.

  • Living Weapons.

    Summon 2 Animated Dagger minions (d4). Remove Charged to Summon 4 instead.

Lvl 3 large terrorbird - Ambusher
934
Choose one.
  • Giant Beak..

    On damage: Grappled.

  • Move 3 & Stomp..

    On damage: Prone.

  • (While Grappling) Rend..

    Cannot be Interposed or Defended.

Lvl 3 large glyptodont - Defender
H530
Domed Carapace.

Reduce all non-melee damage by 5.

Choose one.
  • Tail Swipe (Reach 2).
Lvl 3 large plant - Summoner
6640
Envelop.

You can occupy enemy spaces and gain riding when you do. When riding you are immune to ranged attacks and melee attacks with a die higher than d6.

Swarm.

When damaged, remove one damage die, then summon 1 minion (d4) (dead when no damage dice are left).

  • Gnaw..

    If two or more dice show a 4, the target is Infected.