Level 3
Grappler’s Throw.
You can grapple creatures 1 size larger than you. Action: Suffer 1 Wound. Throw a grappled creature a number of spaces up to your STR. They fall prone. (see Falling & Forced Movement, p.11 Core Rules)
Wrestler’s Honour.
Add WOUND to your Influence checks.
Level 7
NEXT!.
(1/round) After you throw a grappled creature, you may grapple another creature within Reach 2 for free.
Level 11
Heavy Hand.
Your Unarmed Strikes deal WOUND d4 + STR damage.
Vice Grip.
Creatures roll at disadvantage against escaping your grapple. Your melee attacks gain Vicious against grappled targets.
Level 15
Stay in the Ring.
+3 max Wounds. (1/Encounter) When you reach max Wounds due to an ability, set your Wounds to 3 instead.