Level 3
Opportunist.
Improvised Weapons you use are Vicious and are not subject to disadvantage imposed by Rushed Attacks. (1/round) you may suffer a wound to turn a melee attack into a crit.
Level 7
Drunken Stagger.
Gain the Use Momentum martial arts ability. You may move the attacker up to 2 spaces after swapping places.
Level 11
Drunken Master.
Ignore all negative effects from being . Whenever you attack you may stand up or drop prone for free.
Level 15
Drunkards Luck.
(1/encounter) Your first attack crits and the first attack against you misses.