ShadowmancerPact of theDIVINE CELESTIAL

Level 3

Radiant Light:.

Your Patron grants you knowledge of Radiant spells. Your shadow minions become beings of pure blinding light. Your Shadow Blast and minions deal radiant damage.

Celestial Revival:.

(KEY/Safe Rest) Until the end of the round damage dealt by your Shadow Blast and Minions gives temp HP instead. This temp HP is lost at the end of combat

Level 7

Divine Intervention.

(1/round) Reaction: Command a shadow minion to interpose. The attacker becomes blinded until the end of it's next turn. Choose 1 Radiant utility spell.

Level 11

Wondrous Resurrection:.

(KEY/safe rest) Reaction: (when an ally would drop to 0 HP) They drop to 1HP instead. All enemies within Reach 2 of that ally become Blinded until the end of their next turn.

Level 15

Celestial Apotheosis:.

(1/safe rest) Action: For 1 round you are immune to all damage and negative effects. Anytime you would roll a d20, roll a d100 instead, and anytime you would roll less than a d20, roll a d20.

Pact of the DIVINE CELESTIAL