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Oathsworn— Oath of —Destiny

Level 3

Aura of Fate.

You gain a Reach 4 aura. When you Interpose for an ally in your aura, you may nullify that attack as if it never happened (on-attacked abilities still activate); your NEXT roll is disadvantaged and cannot be advantaged.

Level 7

Alter Destiny.

(WIL/Safe Rest) When you attack after using your Aura of Fate, ignore the drawback and force that attack to crit. for 1 round at the end of this turn unless you choose to suffer 1 Wound.

Level 11

Driver of Fate.

You can Interpose for any ally in your aura. When you use your Aura of Fate, you may choose one of: make an Opportunity Attack (drawback applies, eligible for Alter Destiny) OR move for free.

Level 15

Defy Destiny.

(1/Safe Rest) When you would suffer your last Wound, you do not. Instead, recover 1 HP and gain 5×LVL temp HP.