Level 3
Hearts Fuel.
+5 max HP. Upgrade your Hit Dice to d10s.
Wind Walker.
(1/ encounter) Move WIL spaces for free after casting a spell.
Level 7
Fleet Footed.
(1/ day) Add +WIL Spaces to all spells that create movement for up to 1 minute.
Level 11
Powerful Gust.
(1/ day) Move all creatures affected by your next spell up to +WIL spaces in any direction.
Level 15
Ennervating Breath.
(1/ day) 1 action. Double the movement speed of up to WIL target creatures for 1 minute.