Abscission
Cantrip, Single TargetBy touching a tree and asking nicely you cause it to drop all of its leaves just as it would for winter.
Flash Freeze
Cantrip, Single TargetOn hit: If the target is standing in water, Restrained and the water within Reach: 1 of the target freezes.
Winter's Wind
Tier 1, AoEHeals all allies within reach, attacks all enemies within reach (same dice roll). Both the healing and attack can miss.
Numbing Cold
Tier 2, AoEOn hit: Slowed until target spends a minute warming up.
Winter Spirits
Tier 3, SelfSummon 3 Ice Elemental minions (d20) with On hit: Slowed within Reach: 3. Once during your turns, you may use an action to command them to move and attack or move twice.
Deck the Halls
Tier 5, AoECreate 5 icicles in 5 different squares within reach. If attached to a ceiling, they fall when a creature walks under them. If they are unsupported, they fall immediately. Creatures under them when they fall make a DEX save or suffer 1d12+KEY piercing damage (half on save).
Solstice Celebration
Tier 6, SelfCreate 4 presents within Reach: 2. When opened by an Ally as an action, these presents restore 3d12 HP and heal a Wound.
Winter's Excalibur
Tier 7, Single TargetEnchant a weapon within Range: 8. While enchanted, the weapon deals an additional 10+KEY damage, gains On Hit: Slowed for 1 minute, and attacks with advantage against Hampered targets.
Yeti's Gaze
Tier 8, Multi-TargetAttacks KEY creatures within range. On hit: Target must make a WIS save or be Incapacitated for a minute or until they take damage.
Inevitable Frostbite
Tier 9, Single TargetA target in range makes STR saves at the start of their turn until this spell ends. If they fail, they take 2d12 cold damage, and during their turn are Slowed. .