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Weapon Enchancing

A Collection of spells that enchant your armaments taken from my Elden Ring conversion. This is not meant to be used as a School, more like a selection of secret spells.

Bloodflame Blade

Tier 2, Single Target
1 Action
Concentration:
Up to 1 minute.
Reach:
1.

You engulf a non-magical weapon you touch with bloodflame, turning it temporarily into an Uncommon Weapon of Animosity (+ damage. on a miss, you take that damage). Attacks with this weapon are Vicious (roll 1additional die whenever you roll crit damage).

Upcast:
+1 Rarity.

Electrify Armament

Tier 2, Single Target
1 Action
Concentration:
Up to 1 minute.
Reach:
1.

You electrify a weapon you touch. It deals +KEY Lightning damage. On crit: the wielder is Charged.

Upcast:
+KEY damage.

Frozen Armament

Tier 2, Single Target
1 Action
Concentration:
Up to 1 minute.
Reach:
1.

A weapon you touch is enchanted with magical frost. It deals +KEY damage and inflicts on hit.

Upcast:
+KEY damage.

Immutable Shield

Tier 2, Single Target
1 Action
Concentration:
Up to 1 minute.
Reach:
1.

You enchant a shield that you touch with the light of regression. Temporarily, when someone defend with this shield, they don't take the "On hit" and "On damage:" effects, even if they don't block the damage completely.

Order's Blade

Tier 2, Single Target
1 Action
Concentration:
Up to 1 minute.
Reach:
1.

A weapon you touch is enchanted with Holy Light. It deals +KEY damage and has Advantage against undead or cowardly (those Frightened or behind cover).

Upcast:
+KEY Damage.

Poison Armament

Tier 2, Single Target
1 Action
Reach:
1.

A weapon you touch is enchanted with a magical poison coating. It deals +KEY damage. On crit: .

Upcast:
+KEY Damage.

Scholar's Shield

Tier 2, Single Target
1 Action
Concentration:
Up to 1 minute.
Range:
0.

A non-magical shield you touch becomes magical, granting the wielder +2 Armor. .

Black Flame Blade

Tier 3, Single Target
1 Action
Concentration:
Up to 1 minute.
Reach:
1.

You engulf a non-magical weapon you touch with black flame. +KEY Damage. On Hit: (1/turn) If the target is Smoldering, and it's level to the damage. On crit: Smoldering.

Upcast:
+KEY Damage.