Channel the raw power of storms and electricity.
Overload
Cantrip, AoESparkfetch
CantripLoudly teleport a tiny, unheld metal item you can see to yourself.
Zap
Cantrip, Single TargetArc Lightning
Tier 1, Single TargetAlacrity
Tier 2, SelfWhen attacked. Defend for free. After damage is dealt, you gain the Charged condition then teleport anywhere within Range.
Stormlash
Tier 3, AoEElectrickery
Tier 4, Multi-TargetWhen an ally is attacked. Choose another creature within Range to swap places with your ally on a failed WIL save (they become the new target). Costs 1 Action while Charged, ending the condition.
Electrocharge
Tier 5, Single TargetA creature you touch gains the Charged condition, +1 max action, +5 armor, 2x speed, and advantage on DEX saves.
Ride the Lightning
Tier 6, AoETeleport up to 12 spaces away to a spot you can see (if a willing creature is there, swap places with them). Adjacent creatures take d88 damage. Surviving creatures must make a STR save or be hurled back 3 spaces, knocked Prone, and deafened for 1 day.
Teleport
Tier 6Casting Time: 10 minutes. You and up to 10 willing creatures within 2 spaces are instantly teleported to a place of your choice that you have visited before.
Seething Storm
Tier 9, AoEYou become a cloud of tempestuous storm. You can fly, move for free 1/round, and attacks against you are made with disadvantage. * At the end of each of your turns, strike up to 4 creatures within Reach with a bolt of lightning for d88 damage (a creature can only be struck 1/round). * +2 Reach and number of bolts each round. Costs 3 actions each round to maintain. Once you cast this spell, you must Safe Rest for 1 week before you can use it again.
Spark Buddy
Casting Time: 1 minute. Conjure a Tiny (squirrel-sized) electrical helper for up to 1 hour. It can fetch Tiny objects (~1 lb./500 g max), open unlocked doors, illuminate a small area, or deliver a harmless shock. If it takes damage or moves further than 6 spaces away from you, it dissipates into sparks.
Spark Step
SelfTeleport to a metal object.
Tempest's Command
Dispel a minor magical effect, or temporarily suppress a stronger one (the more powerful an enchantment, the shorter the duration). OR: Voice of Thunder: Your eyes glow and your voice is amplified to a booming, thunder-like volume for 1 min.