Contaminated spells
Secret contaminated spells of Drakkenheim. All require delerium as a material component worth 100gp*Tier of spell
Delerium Orb
Tier 2, Multi-TargetConcentration:
1 Scene.
Reach:
1.
Damage:1d6+10.
Line 6. Caster gains one level of contamination. Ignores armour. Every round the orb can be moved line 6 to a new point as an action.
Upcast:
Add 5 damage.
Conjure the Deep Haze
Tier 5, AoEConcentration:
20 minutes.
Range:
20.
Caster gains two levels of contamination. Create deep haze in a 20x20 AOE.
Contaminated Power
Tier 5, SelfConcentration:
1 Scene.
Caster gains one level of contamination. When you cast a spell gain one level of contamination to add 1d8 damage per level of contamination you have to the damage roll.