Traverse spaces up to your speed this turn. This can be broken up with other actions, and you can use multiple actions to move multiple times in one turn. While in Difficult Terrain (e.g., water, mud, thick roots, climbing a cliffside), each space costs twice as much movement.
Move
Core Rules v2 p. 13
Related Rules
3Heroic ActionsCombat / Actions
MovementAdventuring / Movement, Range & Space
Opportunity AttackCombat / Reactions