Healing Potions

Core Rules v2 p. 36

Healing potions are deep, shimmering red elixirs with a refreshing, effervescent taste. These potions are crucial for quick recovery, though their availability is limited. Small towns may have only a few, while cities offer more (but they are not in unlimited supply). Potions require one action to drink or to administer to an adjacent willing creature.

Official Variants

1

Thrown Potions

Variant

Core Rules v2 p. 54

Treat potions like Ranged attacks (Range 8). The potion misses on a 1; otherwise it heals for half as much since some splashes away and is wasted.