Immune to Dazed and Poisoned.
- •Necrotic Blast.
(Range 8) Move 3, then 1d6+4 Necrotic.
- •Surprise Stab.
1d6v+10.
Zaknazzor can now attack through the corpse's wounds, gaining Blood Tendril.
Blood Tendril. (Reach 3) 3d6+5 Necrotic, Pull 2, Grappled (Escape DC11). Each time they attempt and fail to escape, they take 1d6 Necrotic.
Zaknazzor's corpse body has been destroyed! 30 more damage and he dies. Until then, he is in his Blood Ooze form (size: Small) and has Resistance to non-magical damage and attacks miss him on a 1 or 2.
Once at Last Stand, Zaknazzor will use all of his Turns to escape.
Zaknazzor is a Drow Blood Mage who suffused his consciousness into his blood, allowing him to live as a Blood Ooze after dying, albeit unable to speak except through telepathy. He now inhabits corpses of members of the communities he intends to infiltrate and influence towards partnership with the Black Spider. His threat level depends on the corpse he's inhabiting.
Introduce him under a different, false name based on the inhabited corpse. He does not willingly give his real name.