Wyrm - Phlegm
Level 7 Solo Huge Silver Serpent
H30/heroALL+
Wyrm: Humorous Immunity.

Immune to Acid and Poison.

Hypnotic Gaze.

Roll WIL save with disadvantage instead of Initiative.

Choose one.
  • Sinuous Charge.

    Move 10. 1d20+4.

  • Tail Sweep.

    2 targets. Reach 3: 1d20+4.

  • Venemous Phlegm Breath.

    3x3 burst in 12. 2d20. DC 13 DEX for half.

BLOODIED:

All in 6: DC 13 WIL or Dazed.

LAST STAND:

The Wyrm is dying! 70 more damage and it dies. Until then, gain Oozing Phlgem: Enemies who end their turn in 3 are Dazed.

40′ long, sinuous, with scintillating silver-grey scales, weed-like fringes of purple, serpentine faces, and flashing, golden eyes. Dwell in or close to water. Love gems and hypnotic music.

Behaviour: Languid, avaricious, deceitful. Speech: Dreamy hissing. Woldish, Wyrm.

See DMB 96 for more on Wyrms (especially Vulnerabilities and Regeneration).