
Ranged attacks against you have disadvantage. At the end of your turn, push adjacent creatures 2 spaces away
- • Gust.
(Reach 8) Knockback target 1d6 Spaces.
- • Rend.
Fly 10. (Reach 2, up to 2 targets) 1d12. On hit, gain Biting Wind.
Enemies within Reach 12 gain Thornblight. Gain: Tornado (1 use, Reach 8, AoE) 1d10+10, half on a DC 11 DEX save.
Windy is dying 65 more damage and she dies, and Aura of Wind and Gust move creatures twice as far.
Biting Wind: Suffer 2 damage for each space you are forcibly moved. Healing ends this effect