If encountered in the dark, you always go first and you start the encounter with 2 × LVL temporary hit points.
Whenever someone tries to leave the room, you deal d44 damage to them and pull them back into the room.
- •Hide!
Teleport under a piece of furniture somewhere in the room.
- •Stay With Me... (Once).1d4.
Attacks all creatures in Reach: 3. On hit: Incapacitated (1 round).
The Roommate is an undead formed from the soul of someone with extreme abandonment issues. It's only goal is to acquire a roommate - and never let them go.
It will usually occupy a bedroom, and stay hidden, out of sight. Heroes will often find corpses in this room - perhaps one right by the door (with no apparent cause of death) or one in a bed (died from starvation). When they go to leave - the beast strikes!
The Roommate will not fight if it can avoid it, instead teleporting to new hiding spots. When it is unable to hide, as a last ditch effort it will try to paralyze its roommates and hide again, but after that, it's defenseless. It will curl up and accept it's defeat.