Knight
The Lion of Westemar
Level 6 Solo Brute Knight
H25/hero
STR+ CON+ INT-
After each hero's turn, choose one:
  • Charge & Push.

    Move 6. 1d4+8. On damage: Prone.

  • Grab & Throw.

    D4. On damage push 6. If another hero is struck both make a DC 13 DEX save or take 2d6+3 damage and are knocked Prone.

BLOODIED:

The Lion finally draws his sword. Replace grab & throw with: Giant Slash, only on prone targets, DC 13 DEX save or take 2d20 damage.

LAST STAND:

The Lion is dying! 60 more damage and he dies. Until then he drops his sword. Giant slash is replaced with grab & throw

The Lion of Westemar has gauntlets of Stone Giant Strength, and a matching approach to combat.

Collected In