When an ARC dies, it makes a loud noise that summons an ARC minion (1d4, Range: 8, 6 flying).
Attacks also knockback a number of spaces equal to the primary die rolled.
- • Cargo Claw.
2d10+2. (2x) On crit: Grappled (Escape DC 13)
- • ZAP!
1d8+10. (Range 6) On hit: Dazed
Based on Pope's ARC Raiders collection, but not based on any ARC from ARC Raiders, it's more like the Shellback from Horizon Zero Dawn. Really, I just kept the same formatting as Pope for convenience sake but it's just meant to be another machine in my homebrew game.