Crits against Shelly do not ignore her armor. Instead, they cause her to open her Eye of Baron!
A bulbous eye on Shelly's back. While the Eye of Baron is open, Shelly is Vulnerable to the first attack that hits her from behind—after which Shelly becomes Dazed and the eye closes.
- •Windup.
Telegraph her next turn (target and action). On that turn, her attack will deal +15 damage.
- •Charge.
Move 8. 1d12+5. Creatures in her path take half damage and are pushed aside. On hit: Prone.
- •Swipe.
Move 2. 2d12+10. Creatures adjacent to the target take half damage.
At 60 HP, Shelly can telegraph false information with Windup. Additionally, once per round, Shelly can turn around to absorb an attack that would hit her Eye of Baron.
Shelly is dying! 30 more damage and she dies. Until then, her Eye of Baron is wide open and volatile. Each time the eye takes damage, there is a 50% chance that it'll be destroyed, leaving behind a void rift.
*Void rifts are incredibly difficult to seal. For this reason, sages DO NOT recommend destroying the Eye of Baron.