Shadow Ichor Maw
huge lvl 3x hazard (triple the level of nearby oozes)
010
Abyssal Funnel.
Ignores non-critical damage and takes a max of 1 damage per Turn (identifying the solution allows it to be damaged by any attack for 1 damage per Turn). At the beginning of each Round, spawn 1/Hero Ooze minions from the Maw.
Abyssal Fervor.
Nearby Oozes roll d12s instead of d6s and damage against them is reduced by 5.
Hungry Maw.
Any Creature that enters its space is Grappled by the Maw (Escape DC 10 + Level Halved, rounded up)
For the purpose of counting levels, treat minions as 1/4.
A Hero can use Assess to identify the method to deactivate the Maw. When they do so, the Ooze minions will shift gear to protect the Maw from being targeted.