Shade
Lvl 3 undead - Melee
40
Shadow Swim.
Hidden in Shadow or Darkness (Spot DC12) and can sink into and travel along shadows. Can't be targeted until it reemerges.
Sunlight Weakness.
Vulnerable to Radiant magic. When in sunlight or takes Radiant damage, Disadvantage on next Turn.
Incorporeal.
Immune to Frightened, Grappled, Incapacitated, Poisoned, Prone, and Restrained. Immune to Necrotic magic.
Choose one.
- Draining Swipe (2x).2d6 Necrotic.
On damage: WIL is reduced by 1, and it dies if it is reduced to -5.