Revenant Bear
Level 4 Solo Large
110
STR+4 DEX+2 INT-4
Spiked Body.
Whenever damage is taken from a melee attack, the attacking creature takes 2d4 piercing damage.
Patient Hunter.
Can hold its breath for 3 hours and appears indistinguishable from a normal mound of dirt while motionless
Immunity.
Poison, Acid
Resistances.
Nonmagical bludgeoning, piercing, and slashing
After each hero's turn, choose one.
- •Snapjaw.
Move 8, Reach 1: 3d6+4 Piercing damage. On damaged: Grappled (Escape DC 14) Once a target is grappled, Snapjaw cannot be used on other targets
- •Thrash (1/Round).
Move Burst 1: 2d6 Piercing Damage
- •Feed (1/Round).
Self: Requires a target grappled by Snapjaw: Heal 1d10+3
BLOODIED:
At 55 HP, the Revenant Bear enters a feeding frenzy. It mmediately attacks with Snapjaw and can now Feed 2/round.
Speed 8, swim 8.