Perriwimple
Lvl 4
55
NPC (4).
Unlike normal monsters NPCs don't die at 0HP. They retain the ability to move. Any damage to an NPC whilst at 0HP causes 1 "life threatening injury". If they reach 4 such injuries they die.
Reckless.
Once per turn attack with Advantage, however all attacks against you have Advantage until the start of your next turn.
- Great Club.1d12+1