
Ghast
Lvl 3 undead
841
Undead: Unliving, Undying.
The first time this dies, reset to 1 HP instead (excluding minions).
Stench.
When a living creature starts its turn within 6 squares of the Ghast it must roll a Strength saving throw, DC 13. On a fail, the creatue becomes poisoned. Once a creature successfully makes 3 of these saves, it is immune to this effect for 24 hours.
- Sickening Claw (x2).2d6+2.
On damage: Dazed.