
Ellie 'Wit' Walker
Lvl 4 drow adventuring companion, hunter - Support
28
Companion.
Can Interpose for allies. 4 wounds.
That's its weak spot!
(1/encounter) Give an ally advantage on its next attack. On hit: crit.
Each turn, move 6 then choose 1:
- • Pierce.
1d6+4. (Reach 1 (Shortsword) or Range 12 (Shortbow))
- • Mark.
Mark a target. Whoever attacks it first (Ellie or an ally) gains advantage on its next attack against the target.
- • Dying: I'm bringing you down with me!
1d6+4. When Ellie drops to 0 HP, she moves 6, then makes 1 melee attack against each adjacent enemy at advantage.
Copied from GregCanela's Hunter Companion Shalelu Andosana, with the name changed to fit my campaign.
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