Drinkulus, Potion Crab King
Level 3 Solo Huge Enemy Crab
M110
STR+ DEX-
Potion Crabs: Healing in the Blood.

On hit: recover 1 HP.

Potion Bottle Shell.

The nullified damage modifers for attacks landed against Drinkulus are added to a pool of points that can be spent at the beginning of the round, 1/Round.

(5) Broodling Leak.

Summon 1d4 adjacent (s).

(10) Effusing Brew.

Create Range 4 Difficult Terrain centered on Drinkulus, Disadvantage for attacks made in this area. Doesn't affect Potion Crabs.

(20) The Boss Heals!?

Consume up to 6 (s) within Reach 2, recover 5 HP per Minion consumed.

After each hero's turn, choose one.
  • Big Meaty Claws.

    Move 1, then 2d4 (Reach 2). Each d4 may attack target a different creature in Reach. Grappled on crit.

  • Pot Shot.

    Range 8, a creature is Potionlaid.

  • (BLOODIED) Whirligig.

    Climb 2, then 1d12 (Reach 4). Small/Tiny creatures are pushed 4 spaces, Medium 2, Large 1.

  • (LAST STAND) Crack Open a Cold One.

    Command all Minions to Climb 6 then explode 1d12 (Range 1).

BLOODIED:

At 55 HP, Drinkulus' shell breaks off. Medium Armor is lost. DEX- Save » DEX++ Save. Any excess Potion Bottle Shell points become HP and no more can be gained.

Big Meaty Claws goes from Move 1 » Climb 8 and 2d4 » 2d6. Pot Shot gains Climb 8 and can target 2 creatures.

LAST STAND:

Drinkulus is dying! 37 more damage and he dies.

Potionlaid creates 2 (s). Healing in the Blood recovers 2 HP.

Collected In