Centipede Hag
Lvl 16
M196
Call Vermin.

At the end of each round, summon 1 Centipede minion/Hero. (Centipede Minion: 1d4. On hit, 2 damage).

Scoured Filth.

(1/turn) If splashed with soapy water, take 15 (ignoring armor). “Centipede hags draw more than strength from the filth that covers them; it is the essence of their being. Scrubbing it away dissolves the hag.”

  • • Weeping Caress.

    3d8+40. On hit, Dazed. If this kills a hero, they turn into a lump of flesh and cannot be revived by any means. OR:

  • • Insect Plague.

    (1 use, AoE, Reach 12) Summon a 2x2 swarm of insects. It is now Difficult Terrain in that area and heroes who enter or end their turn within make a DC 16 DEX save or 3d8+30 and Blinded, save for half only. Lingers for 2 rounds.

BLOODIED:

Recharge Insect Plague and now summon 2 Centipede Minions/Hero with Call Vermin.