Healing Salves

Potion

Lesser Healing Salve (2 Uses). Administer during a Field or Safe Rest to recover 1 wound. Disadvantage on next initiative.

Healing Salve (4 Uses). Administer during a Field or Safe Rest to recover 1 wound. Disadvantage on next initiative.

Greater Healing Salve (6 Uses). Administer during a Field or Safe Rest to recover 1 wound. Disadvantage on next initiative.

Supreme Healing Salve (8 Uses). Administer during a Field or Safe Rest to recover 1 wound. Disadvantage on next initiative.

Curative Salves made to allow the recovery of deeper and more painful wounds. This hastens recovery but is also noted to increase pain and stiffness for a short time after usage. A creature may benefit from only 1 Lotion or Salve per Field Rest or Safe Rest.